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Old Oct 20, 2007, 06:02 PM // 18:02   #1
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Default This could be big... (concept)

Hey guys, i just put this up on pvx:
Blood Watered Earth
I think it has serious potential for farming melee areas. Opinions/anyone wanna test it? My necro lacks elite and most of the skills.
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Old Oct 20, 2007, 06:11 PM // 18:11   #2
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Nice idea, but 50% chance to block attack and 15 health regen won't be enough to counter big melee groups imo.
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Old Oct 20, 2007, 06:13 PM // 18:13   #3
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Okay, what elite is he actually trying to use? cultists is in the skillbar, yet he talks about vampiric spirit. Though Cultists seems to fit the build much better because nothing else in the bar sacrifices health. This build does look decent, but i can see it being weak against anything over 3-4 monsters.
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Old Oct 20, 2007, 06:15 PM // 18:15   #4
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Quote:
Originally Posted by BruskoKariskoff
Okay, what elite is he actually trying to use? cultists is in the skillbar, yet he talks about vampiric spirit. Though Cultists seems to fit the build much better because nothing else in the bar sacrifices health. This build does look decent, but i can see it being weak against anything over 3-4 monsters.
ah shit i always mix em up, cultist's is the one to use.
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Old Oct 20, 2007, 06:17 PM // 18:17   #5
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Quote:
Originally Posted by Slabby
Nice idea, but 50% chance to block attack and 15 health regen won't be enough to counter big melee groups imo.
indeed. however, you discount the 3 life stealing spells. but i dont know.
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Old Oct 20, 2007, 06:21 PM // 18:21   #6
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Do the touch skills count as spells? :/ Doubtful imo
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Old Oct 20, 2007, 06:24 PM // 18:24   #7
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Quote:
Originally Posted by Slabby
Nice idea, but 50% chance to block attack and 15 health regen won't be enough to counter big melee groups imo.
Not actually. It's +10 health regen, 50% block attacks, life stealing (including AoE lifesteal using Unholy Feast).

It won't be enough anyway, I am afraid in the HM...

Quote:
Originally Posted by Floski
Do the touch skills count as spells? :/ Doubtful imo
No, Vamp Bite and Touch are SKILLS
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Old Oct 20, 2007, 06:27 PM // 18:27   #8
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Quote:
Originally Posted by Origin
Not actually. It's +10 health regen, 50% block attacks, life stealing (including AoE lifesteal using Unholy Feast).

It won't be enough anyway, I am afraid in the HM...



No, Vamp Bite and Touch are SKILLS
your right and wrong. its 15 health regen(why people refuse to learn the mechanics of stackling is beyond me).

but son of a bitch, they ARE skills, not spells. this stinks...
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Old Oct 20, 2007, 06:30 PM // 18:30   #9
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perhaps, angordon's gaze and vampric gaze?
less spammable... but the aoe i think would still be VERY respectable from this.
also:
[skill]blood of the aggressor[/skill]
might be good

Last edited by jaeharys targaryen; Oct 20, 2007 at 06:37 PM // 18:37..
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Old Oct 20, 2007, 06:40 PM // 18:40   #10
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If you can't farm Hard mode, it's generally not worth it, except for possibly UW or destroyer cores. Mobs scatter from Dark Aura in HM. The 55 N/Mo is the standard to beat for farming, at least in my opinion, and I just don't see that happening with this build in its' current form.
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Old Oct 20, 2007, 06:43 PM // 18:43   #11
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Quote:
Originally Posted by MisterB
If you can't farm Hard mode, it's generally not worth it, except for possibly UW or destroyer cores. Mobs scatter from Dark Aura in HM. The 55 N/Mo is the standard to beat for farming, at least in my opinion, and I just don't see that happening with this build in its' current form.
i cant see them scattering. considering i have to throw out the touches, the skills that would be triggering aura would be at least 3 seconds apart, which is enough to cancel scattering, right? and i think this has hard mode potential, compare to, say, the a/d moebius. he has 75% chance to block, but much less regen and healing(for most variants). he takes on HM melee just fine.
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Old Oct 20, 2007, 06:57 PM // 18:57   #12
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Quote:
Originally Posted by jaeharys targaryen
your right and wrong. its 15 health regen(why people refuse to learn the mechanics of stackling is beyond me).
I know, it can be counted as +15 regen, however it confuses many people. Let's just say it's +10 health regen even though you are suffering -5 degen or not...
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Old Oct 20, 2007, 07:02 PM // 19:02   #13
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Quote:
Originally Posted by Origin
I know, it can be counted as +15 regen, however it confuses many people. Let's just say it's +10 health regen even though you are suffering -5 degen or not...
i have no idea what you just said.
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Old Oct 20, 2007, 07:08 PM // 19:08   #14
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Quote:
Originally Posted by jaeharys targaryen
i have no idea what you just said.
Sorry, my bad english. You said I am both right and wrong, and I agree on that Anyway, people can find out informations on health regeneration wiki, so let's not focus on actual build.
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Old Oct 20, 2007, 08:09 PM // 20:09   #15
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Could be good, I'm not really sure.
The one thing that jumps to mind though is the fact that you can't keep up Cultist's constantly which kinda sucks. Other than that, maybe some small tweaking and might be useable
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Old Oct 20, 2007, 08:15 PM // 20:15   #16
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Max health regen can only be 10 regen. leftover regen will be counted in if you have less than 10 regen, due to degen, like bleeding or life siphon...
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Old Oct 20, 2007, 08:20 PM // 20:20   #17
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Quote:
Originally Posted by Yanman.be
Max health regen can only be 10 regen. leftover regen will be counted in if you have less than 10 regen, due to degen, like bleeding or life siphon...
but a single skill can surpass it, no?
i coulda sworn thats how it worked with regen...it works that way for IMS
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Old Oct 20, 2007, 10:45 PM // 22:45   #18
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no single skills don't surpass it...yanman.be is right
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Old Oct 21, 2007, 01:50 AM // 01:50   #19
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for one thing..if you spam life sacrificing skills with dark aura..it will make the enemies scatter..it's the same as an aoe effect.
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Old Oct 21, 2007, 02:04 AM // 02:04   #20
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try an ele or a monk, or uhhhhh, a warrior, or a dervish, or a sin



yup they all beath this build
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